
Added a cool blur and desaturation effect to the game behind the pause menu upon pausing, hopefully it is noticable
#gdevelop #indiegame #gamedev #devlog #ScreenshotMonday #visualnovel
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Just finished fixing the choices system in my Visual Novel! Who knew writing a dialogue system _somewhat_ from scratch is difficult 

#gamedev #gdevelop #screenshotfriday #devlog https://twitter.com/darkcrayongames/status/1750947313579683943
Added an Auto Mode to my Psychological-Horror Visual Novel.
The way it works is it just goes to the next dialogue line every set intervals.
(Sorry 4 the terrible quality π₯Άπ)
#indiegame #gamedev #gdevelop #screenshotmonday #visualnovel
Hey, come on in! The water's just fine. I hope to build up a community, because there have to be more people out there who are trying to make one or enjoy reading them.
Seal Island Intro! For #ScreenshotSaturday!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore














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