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Game
Cobalt Moon
3 months ago

Added a flash when a character is damaged, because more feedback is always good




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Has anyone figured out what the fifth objective is?

Big update this time. Added level end screens depending on how well the delivery went. Also, the wind spell should actually be useful now

Dodge roll complete, Cobalt Moon is officially a soulslike now

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

An extremely important feature for any #beatemup

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Added a wacky game over screen. With that, the game is complete! Happy delivering!

Control rebinding is done. But you're still not allowed to...

...actually the way I implemented it, you might be able to set it up to move with right analog. But that's still weird. Don't do that

Cormac´s shield animation

#pixelart #indiedev #gamedev

AND THIS WEEK'S EXCITING UPDATE IS...

an options menu

Listen, game dev isn't always exciting new features. You gotta code the boring stuff too