That's right, i'm attempting to make a full OST for the game. It might not be a huge catalog of music, or the utmost quality; but the point of these tracks is going to be to better set the mood for some scenes/ attempt to express what a specific character might be feeling through the tone of a track. At least, that's what i'm attempting to do. It might go downhill, it might not. But this is something I want to try with this game, as I feel like it could have the potential to genuinely improve player experiences overall.
Next up
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
Working on a guide video for TH:R, with focus on jokes/engaging content within the script, as well as summarizing most game mechanics with visual aid. Don't know when it will be finished, or if it will be on Youtube or Odysee, or just GJ. Sample included:
V2.0.0 Released
I want Hord, need hord, must become gud at hord!
He hord
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
If you know, you know.
WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Leprechaun 2 (1994)
Hilariously dumb film










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