Game
Forgeverse


5 years ago

- Added Cloud Skies map (WIP).

- Added MP5-SD & Dragonov.

- Buffed minigun.

- Map items spawn options.

- Better syncing of projectiles for clients.

- Score notification (currently only for mob kills).

- Added new menu track.

- Fixed several other bugs.




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Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.

An early access public test build for 0.0.34 has been released!

This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.

#sandbox #multiplayer

Update 1.0.1 release:

- Toggle window background.

- Added stamina.

- Music shuffling.

& more in the included article!

.GIFotchi, a virtual-pet game, has just released! Inspired by 90s/early 2000s shareware games, filled with questionable fonts, .GIFS, and the finest MIDI tracks out there!

#virtualpet #idle

Visit https://forgeverse.boards.net/ to find other players, share custom content and view all the latest news and updates!

#sandbox #multiplayer

I'm going to be introducing vehicles with the next update (0.0.34), here's a WIP look at them!

#sandbox #multiplayer #driving

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.

The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.

Released a small patch fixing the following:

- Resolution dropdown not applying.

- Custom inventory toggle not saving.

- Verticle inventory toggle not saving.

- Sheep movement glitching when damaged.

- Cursor flickering.

- Fixed darts despawning.

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.