Game
Forgeverse


5 years ago

- Added Cloud Skies map (WIP).

- Added MP5-SD & Dragonov.

- Buffed minigun.

- Map items spawn options.

- Better syncing of projectiles for clients.

- Score notification (currently only for mob kills).

- Added new menu track.

- Fixed several other bugs.




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Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.

1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.

Released a small patch fixing the following:

- Resolution dropdown not applying.

- Custom inventory toggle not saving.

- Verticle inventory toggle not saving.

- Sheep movement glitching when damaged.

- Cursor flickering.

- Fixed darts despawning.

An early access public test build for 0.0.34 has been released!

This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.

#sandbox #multiplayer

Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.

0.0.35 Release & Trailer!

https://youtu.be/rTTw-N0iMIQ

- Improved player cosmetics.

- Added new premium item.

- Added sandbox zombies default mode.

- Bug reporting.

& more below!

#sandbox #multiplayer

0.0.34 has released!

- Added multiple vehicles.

- Database integration.

- Download other players avatars.

- Server list.

#sandbox #multiplayer #building

& more below!

The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.