Game
Forgeverse


5 years ago

- Added Cloud Skies map (WIP).

- Added MP5-SD & Dragonov.

- Buffed minigun.

- Map items spawn options.

- Better syncing of projectiles for clients.

- Score notification (currently only for mob kills).

- Added new menu track.

- Fixed several other bugs.




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.GIFotchi, a virtual-pet game, has just released! Inspired by 90s/early 2000s shareware games, filled with questionable fonts, .GIFS, and the finest MIDI tracks out there!

#virtualpet #idle

Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.

Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).

#space #unity #combat

0.0.35 Release & Trailer!

https://youtu.be/rTTw-N0iMIQ

- Improved player cosmetics.

- Added new premium item.

- Added sandbox zombies default mode.

- Bug reporting.

& more below!

#sandbox #multiplayer

A look at the dart gun that'll be added with the next update! #multiplayer #sandbox #shooter

Updated 0.0.34 with a patch (06/03/22):

- Fixed server create sliders using wrong values.

- Improved Bedroom lighting & cloud materials.

- Decreased lantern intensity.

- Fixed hands changing when emoting.

- Fixed IP & port input fields mismatching.

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- Resolution dropdown not applying.

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- Verticle inventory toggle not saving.

- Sheep movement glitching when damaged.

- Cursor flickering.

- Fixed darts despawning.

A short teaser cinematic from the opening of Interstellar Dominion 2!

Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.

Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.