Game
Zombie Outbreak Arena

7 years ago

Added Heat Distortion to Flame Thrower




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Hello everyone. I have been away for a long time. Finally I had some time to update my game with new features.

It is a Top Down Zombie Shooter set in a creepy environment. It's made in Construct 2.

I would like to get some feedback if possible. Thanks!

Added motion trail and landing effect for dashing.

Hi, I want to start by showing my arsenal. There are 11 different weapons in the game. You can read me brag about them if you want!

Hello, Here are the bonuses that are available in the game. They will spawn in time and can be picked up by walking on them.

Added Highlighting Borders to the Upgrades that Player has enough score to unlock. Hopefully making upgrade process faster for player.

Path of Kami: The Evolution of the Lore

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)