Pistol
Default starting weapon. Slow and weak but has unlimited ammo. Can be upgraded to smg.Smg
Replaces pistol. Has weaker damage but much faster fire rate. Also each clip holds more ammo.Shotgun
Slow fire rate and moderate damage. Obviously good in close range.Rifle
Low accuracy, moderate damage, moderate fire rate and butt ugly.Machinegun
Low accuracy, high damage, high fire rate. My personal favorite.Sniper Rifle
Very high accuracy, very high damage. Comes with a laser sight attached and bullets pierce through enemies. So line them up!Flame Thrower
Helps you fight darkness by barbecuing zombies.Rocket Launcher
Blow em up to pieces with this bad boy. Can also be upgraded with homing missiles. Weirdly explosion from your own rockets don’t hurt you.Minigun
Needs to warm up before start shooting. But when it starts firing, rain of bullets will pierce through anything!Seeker
Shoots projectiles that will find and pierce enemies. It’s like those bullets have a mind of their own. So it won’t matter where you aim.Freezer
Freezes enemies for a short duration. Inflicts minor damage but with it’s fast fire rate it can kill anything easily.
So those are the weapons. Now a little more info about them:
Player starts with pistol in hand and new weapons will spawn in time. There is no limit on amount of weapons player can carry. So grab anything while you can.
When player picks up a new weapon it will be equipped automatically. If you press 1 before firing the new weapon, you can switch back to last used weapon. This is not in controls list because I’m not sure if it would be useful or confusing for players.
Q and E keys cycle between weapons.
Weapons will reload automatically if the clip is empty. You can press R to reload manually. It’s a good idea to reload your weapon when you have time to breath.
When a weapon is out of ammo it will be removed from inventory. Only way to replenish your ammo is to pick up a new weapon.
That pretty much covers it.
Thanks for your time.
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