Bonus
Health | Completely restores player’s health
Shield | An energy shield that will protect player from all damage until it’s timer runs out
Light Stick | Spawn a light stick on ground that will provide light in a small radius
Night Vision | Turns on nightvision goggles until the battery is empty
Wing Man | Spawns an ally NPC with a random weapon that will follow player around and shoot at enemies
Slow Time | Spawns a time dilation bubble around player that will slow enemies and projectiles inside
Infinite Ammo | Player will have unlimited ammunition for a limited time
Piercing Bullets | All weapons will have piercing bullets for a limited time
Fire Bullets | Bullets will set enemies on fire for a limited time
Exploding Bullets | Bullets will explode on impact, damaging enemies in a medium radius
Freeze Enemies | Freezes every enemy on map for a short duration
Nuke | Creates an explosion that damages enemies in a very large radius
Rocket Swarm | Spawns 8 rockets that will seek and destroy enemies
Teleport | Teleports player in a random location
Next up
Hello everyone. I have been away for a long time. Finally I had some time to update my game with new features.
It is a Top Down Zombie Shooter set in a creepy environment. It's made in Construct 2.
I would like to get some feedback if possible. Thanks!
Hi, I want to start by showing my arsenal. There are 11 different weapons in the game. You can read me brag about them if you want!
Added Heat Distortion to Flame Thrower
Added motion trail and landing effect for dashing.
Added Highlighting Borders to the Upgrades that Player has enough score to unlock. Hopefully making upgrade process faster for player.
So
i may or may not make an full art of some person or i may just leave this like that-
Chiaki Nanami!
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
"Our work is never over" they said.
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