Next up
Some minor progress, currently working on the overgrowth :)
Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it
HAIIIIII <3
First demo build is out! You can roam around in this small environment and flip the lever in the generator room to spawn the Construct.
THIS IS NOT WHAT THE FULL RELEASE WILL BE LIKE, JUST A SHOWCASE
Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)
some blender renders for fun
Bandana Dee the Dream Friend
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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