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77
21 days ago

Added sprites and... all done?
Check the description for more detailed information.


So, you know (maybe) my platformer framework, right?
Great. Because HERE IT IS, WITH NEW COLLISION SYSTE, AND SPRITES!

Now... lets talk whati have made.

Basically, i have made some bug fixes, a little optimization in collisions, added State Machine (i gonna explain it later) and sprite controlling.

Now, what the heck is State Machine?

Basically, it's the system, that runs special state for special event. For example, state machine was used in EVERY game, that contains lots of machanics and gimmics. Basically, State Machine makes programming easier.

Now, about the sprites...

I just drew them in Aseprite, and that's all.

Well, i guess that's all.

Have Fun :)



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Making whole new collision system for new game...

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demo footage: 21-14-27-11-2025

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

Wip.

πŸ†Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

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πŸ₯‰βœ¨ I won 3rd place in the Narrative Jam! ✨πŸ₯‰

My game Luna Magica made it into the winners of the Game Jolt + NEOWIZ jam Γ’wΓ“ They really loved the worldbuilding and the dark magical-girl vibe, πŸŒ™

Thank you so much to everyone who played it! #GameDev #JotaDev

Work in process!!!