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PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
...Is this, like, still the same rocket?
At last. After almost 10 months, we're done.
The final Extra Mode update has been released. With that, the full game is finally complete! Try it out yourself on the game page!
Read article for more information!
...okay then 🤷♂️
https://gamejolt.com/games/thsmcle/961264
Hey, people! Thanks again for playing proEPILOGUE! If you enjoyed it, check out the development of THIS game! It's a full-on remake of the original pentalogy and you can pitch your ideas while it's being made ;)
This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!
Once midterms are over, that is.
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:
PE Sketchbook #2:
I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?
Wassup, I'm back to posting updates... and already finding flaws in my data saving strategy. 💀
(Article)












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