Game
LISA: Vegaful in Hopeful
3 years ago

Addendum: Fixed the Johnny route not letting you bring Vitctor to the final area on lunatic mode.

Also changed Aussie's corpse because I thought it looked cool, and it tied into an old idea I had on why he was in Backwater Olathe.


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This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

The Vega Route has begun actual development.

Arbor Day

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).

No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.

The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.