Game
LISA: Vegaful in Hopeful
3 years ago

Addendum: Fixed the Johnny route not letting you bring Vitctor to the final area on lunatic mode.

Also changed Aussie's corpse because I thought it looked cool, and it tied into an old idea I had on why he was in Backwater Olathe.


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Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

I'm not allowed to post this without writing a few words, but there's not really all that much to say.

Labor Day.

The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.

This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

He's not in it.

Now the questionably enjoyable trial of will that is the Joyed Vega Ending is more consistently questionably enjoyable!

Also I changed my mind on how I wanted to handle Fatty's recruitment on the new route. It's the same method, but it's a bit easier now.

Crimbo.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).