Game
LISA: Timeless in Pointless - Drunkard's Paradise
3 years ago

Addendum to 1.0.5:

Fixed a visual issue after the Borislav fight.

Also rephrased a little bit of the part of the dev document talking about Elton since I felt I was being pretty hyperbolic in hindsight.




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I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.

This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Here's a vaguely defined list of all the games I played in 2025.

I'd also like to mention Fool Time, the recent Jon Bois miniseries about the telegraph, as an honorary "Highlight of the Year."

It's an honorary mention since Fool Time isn't a video game.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

Crimbo.

1.2 PROGRESS REPORT:

Things are going well, but there's still quite a lot left to do. I'm going finish a truncated version of the update first, and after that I'll start prioritizing working on the update's new route.

(More details in the article)

Cow Tools.

I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.