For some reason (likely me accidentally deleting it), killing Mikhail and his yoga boys wouldn't count as a miniboss kill for uptown, affecting not only the setting, but one's ability to access the "Infinity" route. This can't really retroactively undo that issue, but it'll prevent it from happening again, at least.
Next up
I did it because the schnoz felt off center.
And also to fix the game breaking bug, that too.
Arbor Day
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
Relevant footage: https://www.youtube.com/watch?v=-0Ab1_Mdcqc
I have no idea why it took me this long to do that first thing.
Labor Day.
No idea why I feel like updating this so much lately, but here's some stuff.
Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.
Crimbo.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.










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