Game
LISA: Timeless in Pointless - Drunkard's Paradise
10 months ago

Addendum to 1.1.1:

Having the chair in your inventory no longer prevents it from showing up as a party member, just as it was in launch.


Using up the chair as an item was originally meant to be needed to recruit the chair as a party member, but since I originally forgot to include the chair item outside of the "Infinity Route," this could throw some people off now that the chair is obtainable on Garbage Island.

I may change my mind at some point and revert this again, but I'll remember to announce I'm reverting it at the very least.

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This is a really weird X in Y mod...

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

Crimbo.

If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).

I have no idea why it took me this long to do that first thing.

I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.

This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.

No idea why I feel like updating this so much lately, but here's some stuff.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

I am never playing Enforcer ever again.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.