Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Addendum to 1.1.1:

Having the chair in your inventory no longer prevents it from showing up as a party member, just as it was in launch.


Using up the chair as an item was originally meant to be needed to recruit the chair as a party member, but since I originally forgot to include the chair item outside of the "Infinity Route," this could throw some people off now that the chair is obtainable on Garbage Island.

I may change my mind at some point and revert this again, but I'll remember to announce I'm reverting it at the very least.

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If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.

This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.

I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

I have no idea why it took me this long to do that first thing.

Here's a vaguely defined list of all the games I played in 2025.

I'd also like to mention Fool Time, the recent Jon Bois miniseries about the telegraph, as an honorary "Highlight of the Year."

It's an honorary mention since Fool Time isn't a video game.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

Crimbo.