Next up
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.
Labor Day.
Crimbo.
I have no idea why it took me this long to do that first thing.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.
I am never playing Enforcer ever again.
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).
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