Game
LISA: Vegaful in Hopeful
2 years ago

Addendum to 1.3.1:

I can't really explain this one in the word limit, so you'll have to read the article for this one.

It's about the pace at which Sawyer learns his moves.


I’ve released a small patch that more evenly distributes the moves Sawyer unlocks as you go through the game, but unless you’ve already gotten his final move (Ultra Uppercut), haven’t started the Vega route at all/haven’t downloaded the game before, or are before Sawyer’s recruitment/haven’t progressed to a point where going back to the rainstorm segment would be a major progress loss, DO NOT DOWNLOAD THIS PATCH UNTIL YOU’VE BEATEN THE GAME (or have gotten Ultra Uppercut).

Due to a weird way RPGMaker moves work, it is physically impossible to learn a move if you’ve already passed its corresponding level up. Normally it isn’t an issue, but in a case like this where the level requirement for learning a move has been reduced, you can lock yourself out of learning that move permanently if the party member in that file has already passed that level. The only way to “fix” it is to go into the files and put in an event that’ll give you the moves yourself, but that’s not really feasible given that not everyone owns a copy of VX Ace.



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Feel free to check a look if you want. Or don't.

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Hope you enjoy experiencing this as much as I've enjoyed creating it.

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