Game
LISA: Vegaful in Hopeful
2 years ago

Addendum to 1.3.3:

Fixed a visual bug and a typo.

Added Muddy Cactus to the special thanks of the credits for their help in bug fixing.




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Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

He's not in it.

The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Labor Day.

I played some video games this year. Here's a list of them.

Feel free to check a look if you want. Or don't.

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

I'm not allowed to post this without writing a few words, but there's not really all that much to say.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).