Game
LISA: Vegaful in Hopeful
1 year ago

Addendum to 1.3.4:

Changed Fatty's recruitment method to talking to him instead of his manager, since I'm not too fond of the "middle-man" aspect it added on.

I've been considering doing this on and off for a while, but I figured I'd finally commit.




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I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.

This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I'm not allowed to post this without writing a few words, but there's not really all that much to say.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

I am never playing Enforcer ever again.

Crimbo.