Next up
1.2 PROGRESS REPORT:
The new route is complete. There's still more I want to do, but I'm in the homestretch.
No concrete release date yet, but I'll probably be out sometime before May 10th.
Emphasis on probably. Releasing before then isn't guaranteed.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
Cow Tools.
Labor Day.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
Relevant footage: https://www.youtube.com/watch?v=-0Ab1_Mdcqc
Arbor Day
Crimbo.










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