11 months ago

After being somewhat inactive, I'm finally preparing the channel's new video. I'm currently working on the thumbnail, but I've already finished the script and narration.

Something good is coming ✨️💎👍

#Sonic #SonicRumble #SonicRumblePartner #Art #SonicNews




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My planning? Well, I keep it simple:

I get an idea, think about how it fits the #Sonic style, and start building.

I prefer jumping into the engine and seeing what feels right.

I use Sonic Maker as image example btw.

#Devruary #SonicTheHedgehog #SEGA

My best dev habit? Playing other #Sonic fangames. It helps me see what works, find fresh ideas, and keeps me inspired to keep building.

Speaking of fangames, go play Sonic J by @jtn00b

Available on Android/PC!

#Devruary #SonicTheHedgehog #SonicBlastYT

(SPOILER IN ARTICLE, ig.)

Anyways, i hope you like it

My least favorite part is ofc, finding bugs that ruins my experience. It can be so frustrating when the #Sonic physics don't behave or I find a glitch sprite asset but solving them is the only way to get that smooth gameplay. #Devruary #Sonic #SonicJ

What if Sonic.exe was Sega official:

Honestly I didn't have a time saving tool, I build everything from scratch. It’s more work, but it’s the best way to make sure my #Sonic physics feel just right. #Devruary

Making character movement and the HUD took way longer than I thought doing that in Pocket Code for Sonic 3 Mobile back when I started, it was a huge challenge without a PC.

#Sonic #Devruary #SonicTheHedgehog #SEGA #SonicBlastYT

Tangle and Whisper finally have voices

and they are PERFECT

#SonicTheHedgehog

For my current game, I've moved from Pocket Code to GameMaker Studio. It was a great place to start on my phone, but GMS gives me the power I need to really nail those #Sonic physics and speed thanks to help from others Devs too. #Devruary