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Balls n' Stars 2
4 months ago

After days of unstoppable procrastinating, the settings menu is finally done!

Welp, guess it's time to work on the fourth island. πŸοΈπŸ‚




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Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.

And yes, the fourth island is themed after autumn / fall.

Adding breakable physics objects to the mix, because I feel like it

Nah, this could be good for elaborate stage layouts, I dunno

Happy 2024, everyone! Balls n' Stars 2 is back in development!

So, 3 out of 4 settings section are done and there's only one more to work with, the Controls section.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Time to work on the settings dialog before starting to work on the fourth island

So far, both the display and audio config screens are working

πŸ•ΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πŸ•ΉοΈ

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! πŸ’ΈπŸ’ΈπŸ’Έ

Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.

I'll work on the Controls screen later on.

Finally done with the fourth island, so time to work on the UI once again.

Added a new popup to notify about new Star Fairy visitors in the menu's background. Some visitors will show up if you get at least an A rank on some stages.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

I somehow forgot to show this here on Game Jolt

OK so, I've changed the way these sand blocks work for quite a while now and I have been working on new stages since then

Sorry about that