Next up
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.
Happy Devruary! Devruary Day 13 celebrates @shadecore
! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
@HowlingHamster
are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!
Celebrate their upcoming game by completing the quest celebrating them!
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
It has been a while, isn't it?
Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.
Don't worry, I'll continue working on Penumbra Forest very soon.
Happy Valentineโs Day! @OperaGX
dropped the Valentineโs-inspired game Maximum Load. Guide PC Man through a satisfying install. ๐ฅต
2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload
Added signs so you know what you should do in the stage, because stage descriptions don't show during gameplay. Only in the stage select.













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