Next up
About the Final Mix. Originally, I was planning to release it in June, with it being a simple ui overhaul and a rebalance of the game. Now, it's more than that and it'll take more time, with me also participating in the new FNAFB gamejam. More in comments
"Forgotten, dismantled and deactivated".
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Levels' maps.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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