Turns out the armature modifier was supposed to be first
Also manually assigning vertex groups is helpful (painful)

Turns out the armature modifier was supposed to be first
Also manually assigning vertex groups is helpful (painful)
THE HEDGEHOG!!
I may or may not have forgotten about GameJolt... Here's a bunch of logos I made in Blender. Blender is actually quite nice for making logos. It's really just the Orthographic Camera with a bunch of flat objects. Simplest way I can describe it.
FIND ME .... MICHAEL!!!!
I think this is turning out pretty nicely
Just a quick posing test
W.I.P Death Egg Robot that's probably gonna take me only a few days to finish. #FanArtFriday
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