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42
Game
Smitty 2
1 year ago

After some refinements and troubleshooting, I finally settled the dialog system straight from a blank canvas

And it works pretty flawlessly, thanks to Godot's label visibility features




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Added a tileset, with only the road tiles for now I also added more NPCs, and trees

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)

Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝

Guess who's back? Time for new progress showcase

Say hello... to explosive mushrooms!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Once you enter the Town Square for the first time, this cutscene will play once.

Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\