Loading...
22
Game
Phoenix Engine [FNAF Engine Retake]
23 days ago

After weeks of concepts and decisions, the new design for the studio interface is finally here!


It took a while because I really wanted the new UI for Beta 2 to feel much more advanced and expanded compared to Beta 1’s UI, while still keeping the beginner-friendliness of the original design. As you can see in this showcase, Phoenix Engine’s studio now includes the concept of Workspaces and a tab-based system, letting you work more efficiently and stay organized. In the future, Custom Workspaces will also be supported, helping you organize similar segments or objects in your game more easily.

This new studio interface is still a work in progress, and I expect to change a lot of parts in the UI. Especially since the studio can now be run in fullscreen. I’d love to hear your feedback! I hope you like it.

More leaks coming this week!

Sorry for the low-quality, by the way. My video editor exported it like that when it was high-quality before, but I don't feel like getting another one



0 comments

Loading...

Next up

Beta 2 Launcher UI Showcase (1/2). Studio UI this week.

I forgot to put the announcement on the GameJolt page, so Imma do it now mb

📢 Phoenix Engine v2 SHOWCASE // 5-11-2025

Update 4: Sidebar + Sound MacrosUpdate 5: Animation Editor Advancements

Update 6: Entity Organization SystemUpdate 7: Animation Import/Export

Cutscene Editor & Animatronic Editor This Week!

William Afton yet again, full pose finished rendering. I mean, i finally found a way to make good enough color that isnt taking freaking entire days to make and isnt looking horrible. I wish i was better at drawing but this is at least good and fast too.

Got bored, so I just played around with the theme editor:

- Midnight Theme (Default)

- Electric Blue Theme

- Molten Lava Theme

- Crimson Red Theme (My Favorite!)

Spring Bonnie from The Return to Bloody Nights #comic. Finally gave it a try to draw him after so many years, i miss my design, i think its the best one for future Springtrap as well. Took a few hours to finish tho i think i can do better.

Hope to get a teaser out by the summer!

New background design is coming and character designs have truly begun. The level is also getting recharted.

THESE DESIGNS ARE NOT FINAL NOR FINISHED.

The story continues

FINAL NAME CHANGE:

Shuck: To Love Again

Original name was pretty unoriginal, boring, and basic to me.

Also look at this cool album cover I've made. The new songs will be shown soon as well as the new background and character designs.