Next up
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
Unique NPCs now have dialogue icons!
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Forgot to show these, but just redesigned 2 more boss stages
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules











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