Next up
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Forgot to show these, but just redesigned 2 more boss stages
Final demo release in light of upcoming official release
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Ah, dang it! I forgot to post the updates from few days ago!
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Made a big change on the first boss' stage (subject to change)
Balloon Blowout is complete, but the finishing screen is still WIP. Now all it needs is sound.
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game










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