3 years ago

Aight, it's finally Thanksgiving break!

What should I do?


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Added sprinting and crouching. Sorry for the bad lighting! (Also, you may not be able to differentiate the sprinting from walking because there is no FOV effects)

#learningunity #3D

Made D7 Studios' Logo in Blender because I wasn't touching Blender for a while.

(Join D7 Studios here! https://gamejolt.com/c/d7studios-arrabp)

Hope you like it!

Software: Blender

Render: Cycles (Blender)

Original logo: By D7 Studios

#D7Studios #Blender #3D #DoomShadow

Here's a scene I made in the Shockwave Editor called Sunflower Field, I hope you like it.

Link to Shockwave Editor: https://gamejolt.com/games/sweditor/624332

(𝗥𝗲𝗮𝗱 𝗮𝗿𝘁𝗶𝗰𝗹𝗲 𝗳𝗼𝗿 𝗰𝗿𝗲𝗱𝗶𝘁𝘀:)

#SW2 #Art #Shockwave2 #Scratch #Doomshadow

OCTOBER 13 2026

Finished modeling the Remington 870 Tac 14 (after long time of procrastination), now I just need to texture it

SGI-STRIKE REMASTERED - WEAPON DEMO

do it

I know it isn't much but still, wanted to share this to y'all as a minor Christmas gift, I am starting to learn how to use Unity! And it's probably going to be my main engine for now lol.

But anyways, again, Merry D7-mas and a Happy New Year!

First Shockwave 2 project ever has been remade.

Here's my first low poly pistol! Yes, I know there is room for improvement, for example I forgot to smooth the bool cut smooth, which is the reason the chamber hole looks flat and the lighting is set which makes the trigger barely visible,but hey not bad.