Added sprinting and crouching. Sorry for the bad lighting! (Also, you may not be able to differentiate the sprinting from walking because there is no FOV effects)
Next up
@pinksheep2007 and @skyistumbling , I hope you are proud of me.
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Game: Dave Engine Multiplayer
Objective: Reach the SW2 Monke area in Dave Engine Multiplayer as fast as possible.
Time: 23.76 seconds.
Made D7 Studios' Logo in Blender because I wasn't touching Blender for a while.
(Join D7 Studios here! https://gamejolt.com/c/d7studios-arrabp)
Hope you like it!
Software: Blender
Render: Cycles (Blender)
Original logo: By D7 Studios
Here's a scene I made in the Shockwave Editor called Sunflower Field, I hope you like it.
Link to Shockwave Editor: https://gamejolt.com/games/sweditor/624332
(𝗥𝗲𝗮𝗱 𝗮𝗿𝘁𝗶𝗰𝗹𝗲 𝗳𝗼𝗿 𝗰𝗿𝗲𝗱𝗶𝘁𝘀:)
New Random gameplay montage
"I grinded on Smellmas Eve!"
Have you played the #ALTERWORLDS demo yet?
Join our Discord and grab your invitation to play it on your iPhone now! discord.gg/officialalterw…
#IndieGame #GameDev #ProceduralGeneration #SciFi #Gaming #IOS #Unity #IDEALPLAY
It really would have been so awesome, and cool.
Thanks to @Moufen for the amazing thumbnail art.
@EbagGames for Star Wars Diamond Company.
@Tacno I made funny 21 box
The song used is the Doom Eternal Trailer music because this is one of my proudest creations.
Big update that adds a lot, come check it out, and maybe invite a friend!
Here's my first low poly pistol! Yes, I know there is room for improvement, for example I forgot to smooth the bool cut smooth, which is the reason the chamber hole looks flat and the lighting is set which makes the trigger barely visible,but hey not bad.
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