This may be a sign that I'm working on a game.
"I grinded on Smellmas Eve!"
Next up
@pinksheep2007 and @skyistumbling , I hope you are proud of me.
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Game: Dave Engine Multiplayer
Objective: Reach the SW2 Monke area in Dave Engine Multiplayer as fast as possible.
Time: 23.76 seconds.
I know it isn't much but still, wanted to share this to y'all as a minor Christmas gift, I am starting to learn how to use Unity! And it's probably going to be my main engine for now lol.
But anyways, again, Merry D7-mas and a Happy New Year!
3 years is actually crazy.
I haven't been responding for a while because I couldn't log in to my account.
Whoopsies.
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
do it
Otis in Underwater 🌊
@Tacno I made funny 21 box
The song used is the Doom Eternal Trailer music because this is one of my proudest creations.
Made D7 Studios' Logo in Blender because I wasn't touching Blender for a while.
(Join D7 Studios here! https://gamejolt.com/c/d7studios-arrabp)
Hope you like it!
Software: Blender
Render: Cycles (Blender)
Original logo: By D7 Studios
I don't even count this as a Devlog but i made a very short animation test with Belle's model
Added sprinting and crouching. Sorry for the bad lighting! (Also, you may not be able to differentiate the sprinting from walking because there is no FOV effects)
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