Аккаунт к сожалению будет навсегда заброшен, но я рекомендую заффоловиться на @Clock_Team ![]()
Unfortunately, the account will be permanently abandoned, but I recommend logging in to @Clock_Team ![]()
Next up
Окей, это - первый тэст всех (на данный момент) существующих механик персонажа (ходьба, дабл джамп, бег, прилипание ко стенам, рывок и оружие, следящее за прицелом). Простите за шакальное качество, пришлось воспользоваться конвертором файлов.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Terraria
Why walk when you can jump?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM











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