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Dustbelief Papyrus Rebirth
2 months ago

All the game content is ready, but there have been some technical difficulties. Debug time!

I'm pretty sure the build will be released this week. Take your waiting in your hands.


I got sick this weekend, so the game too.

#gamedontbesick


Such an appropriate video for this post is taken from the Code Bullet.

https://www.youtube.com/watch?v=DmQ4Dqxs0HI



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CHAPTER 1 SNOWDIN REWORK

Finally, finally I won't be ashamed of the first chapter and can finally see both chapters without breaking the immersion!

Friday is a good day, my favorite. Announcing that I have begun development of the rework of Snowdin chapter 1.

My task is still the same. To try and surprise you again. Let's see how good I am at it.

More duct tape, glue, and prayers. Patch 2.1.6f2

- Now health is maintained correctly as well as position. - The death and loading screen now looks less clumsy. - Camera in QTE has been improved. - Slightly improved stability of loading saves.

🦴🦴🦴🦴🦴🦴

Woshua actually has all the necessary animations for the battle.

But for the integrity of the story and because of their uselessness, it was decided not to use them.

it was supposed to heal. (no animation for heal)

Yeah. Water has physics.

Happy father's day

“So why doesn’t phantom sans allow Papyrus to kill monster kid?”

“Also how the hell did sans get a physical form whilst also having a ghost?”

Special thanks to my friend Underplay. I couldn't have become so "famous" without him. I hope we still have a lot to do together.

Deltarune: Shamrock

I take it no one has figured out what "rework" means. Let me show you...