I’ve been working really hard to rebuild the game. Fortunately, most of it was copying the old code, since it still works (well, at least some part of it). And in the meanwhile I had the opportunity to upgrade some of the parts, like the text box. So, if nothing goes wrong I’ll finish the rebuilding in a few days. Then, back to the plan, I’m going to finish the fight system (finally).
Maybe I’m not going to report on next Monday, but I’ll still work on it.
Next up
The map: Part 8 - The dialogs
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
Terraria










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