I’ve been working really hard to rebuild the game. Fortunately, most of it was copying the old code, since it still works (well, at least some part of it). And in the meanwhile I had the opportunity to upgrade some of the parts, like the text box. So, if nothing goes wrong I’ll finish the rebuilding in a few days. Then, back to the plan, I’m going to finish the fight system (finally).
Maybe I’m not going to report on next Monday, but I’ll still work on it.
Next up
The map: Part 8 - The dialogs
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
My D&D art for my family so far (WIP if you couldn't tell)
Path of Kami, running around the shrine area
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










0 comments