Changelog:
added a new level
finished the first world
added spawntriggers for enemie type 1
enemie type 1 is now waaay faster
enemie type 2 shoots faster and can’t phase through walls.
enemie 2s bullets cant pass through walls anymore
With this update I was finally able to spawn the enemie correctly using while triggers.
This is important since they can pass through walls.
If I made them faster before the update they would’ve come to the player
across the whole map.
Now I can let them spawn only when the player is at the trigger.
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