Game
Red Depressed Ball : Kill me while I'm happy
9 years ago

alpha 2.5


Changelog:

  • added a new level

  • finished the first world

  • added spawntriggers for enemie type 1

  • enemie type 1 is now waaay faster

  • enemie type 2 shoots faster and can’t phase through walls.

  • enemie 2s bullets cant pass through walls anymore

With this update I was finally able to spawn the enemie correctly using while triggers.
This is important since they can pass through walls.
If I made them faster before the update they would’ve come to the player
across the whole map.
Now I can let them spawn only when the player is at the trigger.



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The first Level

A bit of the second one

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.