Game
Red Depressed Ball : Kill me while I'm happy
9 years ago

alpha 2.5


Changelog:

  • added a new level

  • finished the first world

  • added spawntriggers for enemie type 1

  • enemie type 1 is now waaay faster

  • enemie type 2 shoots faster and can’t phase through walls.

  • enemie 2s bullets cant pass through walls anymore

With this update I was finally able to spawn the enemie correctly using while triggers.
This is important since they can pass through walls.
If I made them faster before the update they would’ve come to the player
across the whole map.
Now I can let them spawn only when the player is at the trigger.



0 comments

Loading...

Next up

A bit of the second one

The first Level

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Our work is never over" they said.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Among us_into Madness

A little modern base i made