Game
Knights Province [Alpha]
10 years ago

Alpha 7.1


Knights Province Alpha 7.1 features a dozen of bugfixes and improvements.

Download links at the official site - http://www.knightsprovince.com/downloads/

Full list of changes:

  • Fixed crash while changing fullscreen and AntiAliasing at the same time (Crash message “Unable to set the pixel format”)

  • Fixed enemy units walking between Towers when attacked, failing to lock on any Tower

  • Fixed repeating AI attacks to have an interval between them (Bad Neighbours map)

  • Changed how AI attacks are set up and carried out internally (note to mapmakers: AI Attack script in DAT file has changed slightly)

  • Split MapEd user interface into moveable forms (supporting short displays)

  • Added version info overlay into gameplay and MapEd UI

  • Disabled developers cheat codes when F11 menu is not shown

  • Fixed display of warriors icons in gameplay UI

  • Fixed some decals texturing (gravel, iron, gold)

  • Fixed a crash when trying to change wares count in Marketplace in MapEd

  • Added status code to FrameBufferCreate failure (will help fix it)

  • Now game will exit upon detecting old OpenGL version (instead of crashing after player clicks Ok)

  • Fixed crash after warning (OpenAL could not be initialized) when OpenAL is not installed. It throws an EAccessViolation, trying to read address 0

  • Sort music tracks by name on unshuffled playback

  • Other small bugfixes



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