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So I was thinking about scrapping the planet's score system, and replacing it with a collection system, where you have to collect a certain amount of Energy Tanks to be able to complete the level.
Hiya! Here's a look at what I've done with the game so far, I've gone back to revamp the space gameplay and title screen
Hello Guys! Here's the rest of the planets!
FUNDRAISER LIVESTREAM #SaveJim
Got the game over screen working for the planet, also got a basic hazard setup.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just a little update I thought I'd share. I made a new tileset for the first planet. I'm pretty proud of it, I like it better than the first one, fits the theme of this planet better.
Heya! Final little thing I have right now. I made all the planets, and Rubicon, Into planet balls! I thought they came out rather well.
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Hmmm... That shouldn't be happening.














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