Next up
So I was thinking about scrapping the planet's score system, and replacing it with a collection system, where you have to collect a certain amount of Energy Tanks to be able to complete the level.
Just a little update I thought I'd share. I made a new tileset for the first planet. I'm pretty proud of it, I like it better than the first one, fits the theme of this planet better.
Hiya! Here's a look at what I've done with the game so far, I've gone back to revamp the space gameplay and title screen
Definitely one of my favorite episodes of the anime (artist btw: https://x.com/saeri_1109/status/1078653803077881861)
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
Got the game over screen working for the planet, also got a basic hazard setup.
Funny glitch I got, the silver coin is only supposed to give you 7 points, but since it has to wait for it's collected animation to finish before being deleted, if you run back and forth where the coin was, it'll give you more points.
Happy Devruary! Devruary Day 15 celebrates @ambercrowngames
! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?
Just a little something I'm working on. I'll probably post a devlog once I have something note worthy to talk about. Actually my first 3D game.















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