Next up
Sorry if I hadn't been posting much as of late. Been a bit burnt out, creatively. Luckily, I've been getting back into the rope of things. Should hopefully get working on Starline sometime this week.
THE DOCTOR
Update the header and whatnot. Current progress on the tech demo is going smoothly as I just finished one of the maps after a couple iterations. Hopefully I can get it out by December, though it may depend on college work :/
Haven't been able to work on the game much since I've been studying for mid-term exams, but here's an in-game screenshot for no reason
MECHA
Change of plans (ARTICLE)
LAZARUS
Early Menu Preview :)
Reworked the entire pathfinding system to make it easier to implement
Everlasting || Dev Progress 1
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