Though not much, it should show a bit of what's planned for the game. Currently, I'm adjusting one of the enemy AI to make it much more cleaner and easy to update, with some rewriting for more optimization.
The navigation system is also something I haven't shown the full potential of, though I feel it's better to show what it can do another time.
(Never mentioned this on YT, but there was a funny glitch were the player would get launched when getting off an object lol)
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