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2 years ago

Everlasting || Dev Progress 1


Though not much, it should show a bit of what's planned for the game. Currently, I'm adjusting one of the enemy AI to make it much more cleaner and easy to update, with some rewriting for more optimization.

The navigation system is also something I haven't shown the full potential of, though I feel it's better to show what it can do another time.

(Never mentioned this on YT, but there was a funny glitch were the player would get launched when getting off an object lol)



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Sorry if I hadn't been posting much as of late. Been a bit burnt out, creatively. Luckily, I've been getting back into the rope of things. Should hopefully get working on Starline sometime this week.

Devlog Update || Tech demo to be released near the end of the year :)

BENBEAR

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Random sketches :]

Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

LAZARUS

Finally started work on Starline :]

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Almost done reprograming one of the AI's with an entirely rewritten navigation system for easier use. Afterwards, time to work on a complex system for a group of enemies :)