Game
A Devil's Playground







7 years ago

Also, got some new, full-resolution screenies. (The first ones had the project set to eighth-res to save memory) Will be posting the first of some concept art that I'll be willing to share tomorrow!




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Here's a better look at the concept art. It's of one of the planned enemies of the game that will creep through the darkness of the bunkers corridors.

More updates coming soon. In the meantime, here's a little screenshot of the development of the environment and what players can expect the bunker to look like.

Couldn't wait, so I figured I'd drop a simple picture of the concept before I scan it tomorrow. It's all hand-drawn and free-handed, taking most of the day. I'll have a better resolution scan of it up tomorrow.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Just a Pico sprite

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Regional Bulbasaur. #Pokemon