Game
Super Product Line
13 years ago

An actual finished jam game


I only just remembered to write the obligatory pointless news article to frontpage the game.

So I surprised myself quite a bit here, I wasn’t expecting to finish anything and feel alright about it because I never do when it comes to contests or jams, but here it is: Super Product Line, part of the NES Fan Game Jam.

This was quite an interesting task for me; most of my games are about doing as little as possible despite huge flexibility, while this was about doing as much as I could with little flexibility (and a time limit). The finished product should be a half-decent hour of your time.

Post-jam version with a few minor improvements may come if there’s a good response and/or I can be arsed.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Explosive domino effect