Game
Super Product Line
13 years ago

An actual finished jam game


I only just remembered to write the obligatory pointless news article to frontpage the game.

So I surprised myself quite a bit here, I wasn’t expecting to finish anything and feel alright about it because I never do when it comes to contests or jams, but here it is: Super Product Line, part of the NES Fan Game Jam.

This was quite an interesting task for me; most of my games are about doing as little as possible despite huge flexibility, while this was about doing as much as I could with little flexibility (and a time limit). The finished product should be a half-decent hour of your time.

Post-jam version with a few minor improvements may come if there’s a good response and/or I can be arsed.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)