Hey everyone,
I want to take a moment to apologize for the Tower Master v0.2.0 post I made last year and for not delivering on it as promised.
The truth is simple: I lost momentum. I forgot, became uninspired for a while, and didn’t follow through the way I should have. That’s on me. I understand that announcements create expectations, and I didn’t respect that enough at the time.
I don’t want to make excuses—only to be honest and do better.
Going into 2026, my goal is to be more consistent, more realistic with what I promise, and more present for the people who choose to follow and support my work. I still care deeply about Tower Master and about growing as a developer—not just in skill, but in responsibility.
I also want to say this clearly: all comments are welcome on this post.
If you’re disappointed, frustrated, or feel let down, say it. If the feedback is harsh, that’s okay too. I want to hear it. I’m here to listen, learn, and take it seriously.
Thank you to anyone who stuck around, and to anyone willing to be honest with me. I’m focused on rebuilding trust by letting my actions speak louder than announcements.
Here’s to a better year and steady progress.
– Ryan (Serelius)
Serelius Quest Entertainment






















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