
Next up
"MirrorForest" remix of my old theme (+ midi visualization)
Developing the midboss
An upgraded enemy fish for my mobile game
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The birth of butterflies
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A level selector sketch for my game
Player's Shooting lvls. The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.
The old interface felt like a small puddle after the rain
The new one is more like a flowing stream, carrying the game forward and it now feels much lighter on phones
Hope you like it!

















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