Game
Fredbear and Friends: Reboot
8 years ago

An Update


Hey guys!

I’m making this devlog just to tell you guys that I’m not dead, and that development is definitely not halted.

To address a few things, I’ll start off with the upcoming 3.0 update for Chapter One. This will be the last major update for the chapter, and from then I will only be releasing hotfixes as well as improvements for the upcoming game mode until I decide to end support for the chapter.

The big update will fix a lot of bugs/glitches and improve the AI’s detection system. There won’t be anymore glitchy hiding spots that would give you unfair advantage. The update will also of course feature the ‘Arcade’ game mode, which is still in development. There’s one major bug that I have to fix, although that shouldn’t be much of a problem.

The real problem is the cutscenes rewarded after completing a challenge in Arcade, as a few of them might be complex and take extra time. I can’t work on these as of now, due to my wait for voice actors. That means Arcade is currently being put on hold until the VA’s are found.

Aside from this, the first build of the Arcade release itself is doing well. It includes 6 challenges, 3 for both modes. There’s currently only 2 modes, although 3 are planned. While the cutscene rewards are still being worked on, you are currently rewarded with a plushie on your desk upon completing the challenge (up to 6 plushies), and a golden animatronic head on the menu when you complete a hard challenge.


As for the upcoming Chapters, they are being developed simultaneously right now. I won’t say how many there are, but a ton of work has already been done for them. The map of Chapter II is almost complete, and it’s story script is fully written out. I’m currently focusing on the gameplay, and then cutscenes.

That was a long post, but I hope I’ve explained a few things.

Thanks for reading,
-Rarithlynx



11 comments

Loading...

Next up

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Update 2.627

New challenges & new effects!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!