Game
FNaF Tower Defense
7 years ago

and my new bots will be less 1 hit, 2 hit, 3 hit, and will turn to 3 hit, 6 hit, 12 hit etc. so my rounds, and currency will be completely different (ok for me since i never finished with that anyway XD) and sprites will be changed (part 4 next)




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I'm actually very proud of how much work I've gotten done tonight! I wish I'd gotten more work done, but I've been going back and forth through many map versions, but I think I found the perfect one! :) I'm so excited, and might get the game out earlier!!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...

Got some fun collectibles in our game, Path of Kami!