2 years ago

AND THEN SHE JUST BUGGERS OFF AND WE NEVER SEE HER AGAIN




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Hey yall!.

Project:playtime is right around the corner so as we all sit around waiting!...

i made this cool lil boxy boo scene!.

Enjoy!

All firmed up and ready to go! Thank you to those who joined me when I made Killy Willy 😁

I just love the way these Poppy Playtime cakes came out! I've been thinking about doing Killy Willy.... What do you think? #CaketasticCakes

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Have a good Boi

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Szayel Aporro Granz - Bleach

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!