After running through literally hell itself just to port this stupid game, it's finally been ported. To get to the APK file, you have to unzip the file, though. For some stupid reason. I don't even know anymore, if there's too many more problems i'm just going to take the android port down. Either way, for the love of god and everything holy. PLEASE do NOT ask for more to be added to this port, or for me to port anything else. I need a break after this stupidity.
Next up
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
F2
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
PROJECT REVITALIZED TEASER 2
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
...ONE...
One last screenshot for all of you to enjoy...
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