Fixed some issues with the UI
Disabled collision with books and keys to prevent soft-locks
Improved the lighting quality and shadows
The blood on the screen has a smoother fade animation
"The End" text doesn't stay on the screen for as long when you exit the warehouse
Added sounds to the DVIllusion intro
Reduced the game file size a little bit
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Art made for my friend @ungerbibs
. Much love for this <3
Pixel art gif












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