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557
4 years ago

Animation made in blender to be used as a cutscene in my main game Parkour, it took a long time, almost a week to animate and about 3 days to render.

But the result was worth it!




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Level designing an apocalypse mode map of my game on UPBGE!

Testing INSANE realistic graphics in UPBGE 0.2.5!

The Ludum Dare 51 is approaching!

Are you ready for this challenge?

https://ldjam.com/events/ludum-dare/51/

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Finishing the Apocalypse mode of my game on UPBGE

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

New enemy ready for my game!

I modeled and textured it in blender, also used a few nodes to make some effects.

Working on polishing the level design and some in-game interactions.

I added a function that when pressing E on the keyboard the HUD shows the position of enemies and the objective of the level, I think this will give a little more support to players.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

These are some screenshots of an fps game that I have been developing for a while on UPBGE.

If you want to see some gameplay from this test:

https://www.youtube.com/c/PSVGamesStudio

Do you think I should turn this test into a full game and post it?