1 year ago

Announcement


Well, It's been over 4 months since I last posted on here... I should probably add some context to the last render I posted.

Simply put: I'm making Spewfoxy's except in C/C++!

It'll be *very* different from the original game concept I had however (especially since I've been using Linux for nearly a year now, and it's inspired me to add a really unique mechanic to the game).

Also, sorry for going basically radio-silent for ages. I'm back now. Expect the new game page to go up soon.



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I've made another change to the game, now the models can be bumpy! Also, Happy Valentine's Day!

Did some stuff, felt a little silly.

We're so back

Happy Easter from the POPGOES team!

Art by JennyKai31

Quick Update on Spewfoxy's

JOLLY ANNIVERSARY EDITION POSTER:

I've updated the textures, now it looks better than ever (in my opinion)

Unfinished

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Modeling characters in blender is fun

(Jean is in second photo for size reference)