
Another neat thing I implemented in light of the recent change to default project settings: If you load a project from Scratch or TurboWarp into Unsandboxed, it will automatically squash the stage to 480:360 and change the FPS to 30
Next up
...
The way this works right now is like one big jigsaw: custom blocks are scripts that do a task so big, I need to put placeholders down because once the jigsaw is assembled, it'll make my computer cry trying to edit it.
It's designed to fit into 1 script.
im listening to 2013 dubstep to motivate me to finish block collisions. nothing gets the juices flowing like 2013 minecraft youtuber intros lmfao
camera zoom is kinda working
The two JSON extensions are available for testing in the Unsandboxed Discord Server.
I'll be releasing more, such as Clones Plus 2, when I can. Hopefully these'll make Unsandboxed a lot more... viable.
What's happening? - A long overdue update on Unsandboxed.
I intend to, eventually, add character customisation. At the very least I'll port over the dressing room from Bedrock.
And yes, it says "Singleplayer". I may have mentioned before, but the foundation is there for multiplayer. Eventually.
Game first, tho.
A build for a brand new extension for Unsandboxed is available for testing and feedback in the Discord server.
I've used Unsandboxed for so long seeing white text here is jarring 💀💀










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